Note: I was slacking on this post and posts in general due to some shit real life has given me. 3.3 is going live for us EU people tonight, so the next part will cover this, as well as I need to test the new, nerfed Oculus for the next edition.
————————CUT HERE————————
Hello again. Earlier this week I posted first part of manual to handle your entry heroics that can open you the world of bigger raiding. This week, we will be following where we left, covering the rest of easy and the medium heroics, pointing out some of the speed-bumps for shaman healers that those include. By the way, stumbled upon a project I wanted to do while leveling my next shaman - Leveling with instancing by Skraps over at Sham-WoW. I am very interested if he will cover some more, as instance leveling might be new option in 3.3. But back onto our main topic.
We will assume that since last week, your gear got better with badges and drops somehow, as well as the gear of your tank and party. We will still assume that your party is not full of brainded tards, but still can give you headache by not moving out of fire fast (enough). Now, under these circumstances, you can pretty much stand in most heroics looking pretty while you heal anything and this my dear shamans, this won’t change much. The step-up in difficulty in the next “tier! of heroics comes more with the demands that it puts on your reflexes and the rest of your party, than on your gear. But now, although you may feel like grown up shammling, I suggest you go check this post at Shields Up! out and try to learn what Drug says. He’s kinda like Simon. You know the game “Simon says”, don’t you?